//Header Files
#include
#include
// using #define preprocessor for defining a constant
#define len 10
#define br 5
#define rad 3
#define NEWLINE '\n'
//Main function
void main()
{
int area_r;
float area_c;
//Function for clearing screen
clrscr();
area_r=len*br;
cout<<"Area of rectangle:"<<area_r;
cout<< NEWLINE;
area_c=3.14*rad*rad;
cout<<"Area of circle:"<< area_c;
//Function for holding screen until any key is pressed
getch();
}